Archive for the ‘Business’ Category

Twitter Buys Summify, Gives Everyone a Reason to Use It

Today, it was announced that Twitter has acquired an awesome little Pacific Northwest company called Summify. If you haven’t heard of Summify, they provide what I consider to be the best next-generation news delivery platform in the world right now.

Isn’t Twitter itself a news delivery platform though? Not really. Twitter is an information delivery platform, of which news is a small but extremely important subset. In other words, when you read a joke on Twitter, that’s not news. When you ask someone a question about a restaurant on Twitter, that’s not news. When you receive a response from an expertly crafted bot on Twitter, that’s not news. In short, the great majority of what Twitter traffics is non-news information.

It’s long been a complaint of Twitter users, however, that when they do want to use Twitter as a news source — perhaps even their only news source — it’s a less than ideal experience. People keep their excellent Twitter clients open all day hoping they’ll stay abreast on what’s going on in the world, but often they miss important events because the firehose of chatter drowns out critical links.

What Summify does is essentially stand in front of your firehose, collect the drops of water that are news-related, and then fill up a nice, tidy cup for you containing only (or mostly) news. You can tell Summify you want a tall, a grande, or a venti and the platform delivers the right sized cup to you at whatever interval you choose.

And oh by the way, Summify can analyze your Facebook account and your Google Reader account as well as your Twitter account if you’d like.

And oh by the way, your news summary is available via web, via RSS, via tablet, and via phone.

And oh by the way, Summify was created by a team of about under 10 people. Mircea, Cristian, and crew are extremely smart and very nice people, but still, what a great product from such a small team.

So why is this such a smart acquisition for Twitter? In my mind, there are two reasons.

First, although the Twitter design staff has gone to great pains to craft the interface and sign-up process such that people know how to use Twitter immediately, I feel like they’ve now solved that problem. Do a Twitter search for a trending hashtag and you’ll see all sorts of people of “various knowledge levels” getting around just fine.

I feel like the new problem to solve is not “how do I use Twitter” but “why should I use Twitter”. This problem doesn’t apply to everyone that is currently using it, obviously, but it applies to my mom, my fiance, and all of the other millions of the people in the world who just don’t see a value proposition yet. Basically the “I don’t have anything to say to strangers” crowd, the “I don’t care what celebrities are saying” crowd, and the “I already have Facebook” crowd.

With Summify folded into Twitter, there will now be one activity that almost everyone in the world can get obvious value from: a simple summary of what news stories you should know about every day, based on who influences you.

The second reason this is a great acquisition is that it helps hedge against a phenomenon that I think is coming over the next few years: information overload followed by consumption retreat. It’s only a matter of time before people look at all of the distractions they expose themselves to every day and realize it is keeping them from living productive lives. Twitter, Facebook, and RSS before them have hastened this effect, and while it’s still only a problem at the edges, it will get more pronounced each year.

Summify offers a simple antidote; one that Twitter can weave into their UI such that users can dial up or dial down their desired consumption level as they see fit. Right now there is actually a disincentive to follow people on Twitter, in many cases. Summify potentially eliminates that problem entirely by promising to send you better stories, not more stories for each new account you follow.

As a closing thought, I’ve had this idea in my head for the last few years of what a perfect news site looks like, and it’s quite simple: a white screen with a list of 5 or 10 links that changes once a day. That’s it. Here’s the tricky part though: the 5 or 10 links need to be THE 5 or 10 links that are most useful to me on any given day. In other words, let’s say there are 10,000 new stories every day. This site needs to be smart enough to pick the top 5 or 10 for me with almost 100% certainty. You will know it works when it’s creepy. I liken it to Barack Obama’s daily briefing he gets from his advisors. He doesn’t have time to scour news sites all day so his advisors tell him what he absolutely needs to see every morning and then, here’s the key part: he gets on with his life.

I want that.

I feel like Twitter — with Summify in tow — can eventually provide that.

Sign me up!

UPDATE: I forgot to mention that there is another great service worth trying called Percolate that is a slightly different take on curation than what Summify provides. Give it a shot.

SOPA and The New Gatekeepers

I’ll admit that on a scale of 1-10, my following of the SOPA/PIPA escapades is only about a 6. This may seem low for someone who runs a platform that hosts 50 million unique visitors a month; all of whom are able to post user-generated content which potentially violates SOPA/PIPA principles.

Having been acquired by msnbc.com, a company 50% owned by Microsoft (who opposes SOPA as drafted) and 50% owned by NBC (who is one of the most visible proponents of the bill) our little organization is powerless to do much about the situation and frankly to even express much of an opinion about it. Note: I have not been told to shut up about anything. I just feel like there are enough smart people working this out right now that the world doesn’t really need my opinion on it.

What I do want to talk about, however, is a truth about the new world of legislation that this SOPA/PIPA fracas has made extraordinarily clear:

If you want to pass any sort of bill that affects the internet, you better vet it with the people who control the internet.

By “control the internet”, I of course don’t mean the people manning the tubes. I mean the people who run the most important destinations on the internet and the people who back those people. This includes the heads of for-profit destinations like Twitter and Facebook, the caretakers of non-profit destinations like Wikipedia, the investors who back all of the great online companies of tomorrow, and the government officials who are sympathetic to their cause.

From this anything-but-exhaustive list, we have Dick Costolo, Mark Zuckerberg, Jimmy Wales, Paul Graham (and cohorts), and none other than Barry O. himself. None of these people support SOPA as it has been drafted. Not only do they oppose it, but many have gone out of their way to publicly denounce it. Jimmy Wales has gone so far as to shut down the world’s most important collection of knowledge for a day to demonstrate what shutdowns actually look like.

It seems incredible to me that these gatekeepers of the modern internet were seemingly not even polled as to what they thought of this bill before it was floated. It would be like the EPA trying to sneak through a law that automobiles get 100mpg by year’s end without even talking to the car companies first. In some ways it’s even worse than that.

The truth is that the most powerful and influential people today look very different from the most powerful and influential people of the last century. The 20th century was all about industrialization. The game was to take a natural resource (like oil or cotton) process it until something useful (like gasoline or clothing) and then sell it for as much of a profit as you could. Since many congressmen came from industrial professions before they took office, or at the very least could easily wrap their heads around fairly straightforward concepts like oil drilling or cotton ginning, they had little difficulty a) maintaining relationships with important people in industrial fields, and b) drafting laws which made sense for consumers and producers at the time.

This new world, however, in which probably less than 10% of our elected officials can even tell us what a DNS server is, is a disconnected one. How are congressmen supposed to write bills that are palatable to the public if they don’t understand the ramifications of how the bills are to be technologically enforced? If you listen to the various SOPA debates like this one on PBS with Ben Huh and Rick Cotton, you don’t hear the anti-SOPA people disagreeing with the spirit of the bill. You hear them disagreeing with the letter of it; and to Rick Cotton’s credit, he even asks Ben if Ben would support the bill if it were written differently.

The people at media companies who helped write this bill are lawyers. It is usually a lawyer’s job to write up documents that are most favorable to their client. It is then, however, the other side’s job to modify that language into something equitable. “The other side” in this case is our elected representatives. What seems to have failed in this case was not that the initial draft was written as it was written, but that Congress did a terrible job of analyzing it, shopping it to important technologists, and then presenting something that actually made sense. As a result, this bill will fail, and that’s about the worst outcome private sector SOPA supporters could ever imagine. So in a sense, Congress failed both SOPA supporters and SOPA opponents. Amazing but true.

We either need a world where our elected officials know more about how technology works or a world where they at least consult a more heterogenous group of gatekeepers before proposing laws that affect technology, IP, and free speech.

It seems like it will be at least another generation until we get the former, so it is imperative that we immediately get the latter.

Note: I am speaking on behalf of myself here and not on behalf of any of the organizations who employ me (who I love equally :) ).

You Aren't Who You Hang Out With

Every new app you try these days wants to know who your friends are. It’s easy to understand why. On the marketing side, it’s to encourage users to evangelize the app amongst their friends. On the user experience side, however, it’s to help users consume more relevant content.

Here’s are a few examples:

  • Upon signing up for Rdio and connecting your Facebook account, you are shown music your friends are listening to.
  • Upon installing Oink and connecting your Twitter account, you are shown food and other items your friends have sampled.
  • Upon checking your Facebook news feed, you are shown status updates from friends reacting to movies they’ve just seen.

While this sort of content tailoring provides value, I often find myself uninterested in it. The reason is that although in many cases my friends are similar to me, my taste in things like music, movies, and food do not map to my friends’. The taste correlation between friends may be greater than between two random strangers, but it’s still not very high in most cases.

There’s a better way to expose people to new experiences and I think we’ll start to see more of it in the future. It may already have a name, but I’ll call it “phantom friending”.

To illustrate phantom friending, imagine you want to watch a movie tonight and you need a recommendation. Now imagine you have these two options:

  1. Calling your best friend, asking them what good movies they’ve seen recently, and picking one of them.
  2. Consulting a list of preferred, recent movies put together by someone across the country who you don’t know but who has in the past indicated that they hate a lot of the same movies you hate and love a lot of the same movies you love.

I hold that in almost every case, the second option will provide a better result. Even if you were able to poll 5, 10, or 20 friends, a well-picked phantom friend would produce a better result. That is because the phantom friend doesn’t represent someone you like to socialize with — as your real friends do — but rather someone who watches movies the same way you do. They have your same tolerance for violence, same appreciation for special effects, and same patience for heavy dialogue. In other words, they may be unlike you in every other way, but their brain consumes movies the same way yours does.

The phantom friend concept works better for some subjects than others. It would seem to work well for movies, food, and music. It may work less well for TV shows, because a big part of TV shows is discussing them week after week with our friends. The same goes for clothing. We often wear similar clothing as our friends in order to fit in better.

For the many situations where phantom friends are better influencers on us, I’d love to see more apps and services geared towards this type of discovery. One example I’ve always wanted is a “Movie Critic Dating Game”. I rarely read movie reviews because I haven’t identified a movie critic who is a lot like me. Here’s how it would work:

  1. I am presented with a list of 20 movies.
  2. I rate each movie with a thumbs up, thumbs sideways, or thumbs down.
  3. The app finds me the national movie critic who has rated the 20 films most similarly to how I have rated them.
  4. I then begin reading the critic’s reviews each week and choose new movies to watch accordingly.

Interestingly, the above scenario works almost as well if the system can find someone with the exact opposite tastes as me. If I can find the person who I disagree with the most, I can just always do the opposite of what they suggest (the “Costanza strategy”). Furthermore, even if you extended the questionnaire to 200 movies, there is someone in the world (although perhaps not a professional movie critic) who answered all 200 the same way you did.

Undoubtedly I am not the first to think of this concept, but given that it doesn’t seem computationally ferocious to do, I’m surprised we haven’t seen more of it. Hunch seemed like it was after a similar result, but it always seemed too impersonal to me. I don’t want a computer telling me what people similar to me like. I want a computer matching me up with someone and then letting me know what else they like. There is a difference there.

I can imagine a world in which I have a movie sensei, a restaurant sensei, a music sensei, and a bunch of other senseis. I may eventually know them by name or I may not, but it would be a fun set of relationships to have.

Never Be Another

When someone dies, the phrase “there will never be another” gets used quite frequently. It’s one of those phrases that is both always true and yet almost always not true. It’s true that, yes, no other person will ever be exactly like any other person, but it’s usually false in the compliment it’s actually trying to pay.

In almost every case, when a public figure dies, there are plenty of his or her contemporaries ready to fill the void. A great guitarist died? Well we at least have hundreds of other world class guitarists to listen to. A basketball star died? Luckily we have plenty of those too.

The truth of the matter is that even best of the best in most fields, at any given time, is only a little better than the rest.

Counterexamples to this seem to happen only a handful of times per century. The number of times we lose someone whose impact was so dramatic and whose substitute seems so unfathomable is vanishingly small.

We lost that person yesterday in Steve Jobs, and we are only beginning to feel the impact of his absence.

What gets lost in all of these Steve Jobs tributes you read online is just how dark things were for personal technology only ten years ago. People forget that until the iPhone came out, “The Apple Way” was still largely on the sidelines. Windows PCs were unavoidable. Cell phones were unapproachable. There were even a few years around the turn of the century when many websites didn’t even work on Macs because developers only coded to PC Internet Explorer “standards” (airiest of air quotes there, of course).

It was just dark as hell out there; especially for those of us who wanted so badly for the story to end differently. The lesson that idealism and attention to detail could lose out to “good enough and a little cheaper” was not something we wanted to learn.

The long, but impeccably planned, turnaround that Steve Jobs has led over the last 14 years is impressive for thousands of reasons. None is more astounding to me than this one though: he was quite literally the one person on the face of the earth capable of pulling it off.

One. Out of 6,800,000,000 people.

He wasn’t just the best choice. He was the only choice. And that’s why we’ll miss him so much.

When people die after suffering from prolonged illness or pain, my thoughts are almost always positive. Death is not something I fear, and when it’s ultimately the relief method for someone’s pain and suffering, I feel happy for their newfound peace. I felt this way when Kurt Cobain died, for instance.

With Steve Jobs, however, I don’t get the feeling death was any sort of relief at all. Yes he was obviously at peace with the concept, as he expressed beautifully in his Stanford commencement speech, but SJ put the pedal to the metal until his final breath.

What would you do if you knew you had a short time to live? Most of us would quit our jobs. Many of us would travel. Some of us would relax and keep our stress levels down. What did Steve do? He hit the gas. He released the iPhone, unveiled the iPad, and led Apple to its current and still unfathomable status as the most valuable company in the world.

Just as incredibly, he was able to lift his body out of Apple without also removing his soul; on a day when many once feared AAPL stock would dive precipitously, it’s comfortably unchanged from the day before.

He had his flaws and he may not be the greatest person to ever live, but no one has ever left this world more on top than Steve Jobs has just left it.

Thanks for everything.

The Most Important Company of This Year's SXSW Is: SXSW

Every year, the technology and business press wait anxiously to see who the breakout star of SXSW is going to be. The conference is often credited with helping companies like Twitter and Foursquare cross the chasm, and everyone wants to know what the next trend to chase is going to be.

In powering my way through the ridiculous pile of panels for SXSW 2011, however, I’ve come to the conclusion that the state of the industry is now best represented by the state of the conference itself: unfiltered, unabashed information overload.

Before I continue, a few disclaimers:

  1. Yes, I know the non-conference activities have always been the best part of SXSW… shouldn’t the conference organizers be a bit embarrassed by this though?
  2. Yes, I know I’m free to vote with my feet and not go. I exercise this freedom from time to time.
  3. Yes, I know a lot of the people putting on the conference and speaking at the conference are great people and do a great job.
  4. Yes, I know people have been complaining about this stuff for years already.

That said…

This isn’t even a conference anymore. It is clearly a commercial endeavor first, a networking event second, and a conference where you learn stuff third. In my view, the best conferences go in the exact opposite order. The making money part should be a natural consequence of fulfilling the first and subsequently the second.

When I started going to SXSW in 2005, there were maybe 8 or so presentations and panels going on during each time slot. I prefer single track conferences like Webstock and An Event Apart, but at least with 8, you usually only have 1 or 2 you really want to attend so the conflict rate is low. Fast forward to this year and there are 45 THINGS GOING ON during many slots. That is not an exaggeration. 45 panels. Here are the problems this causes:

  1. The whopping 1006 panels makes trying to plan your schedule an absolute, fucking nightmare. It’s painful. I’m not a very fast reader so I take longer than most, but each day is taking me over an hour to get through. I already want to just return my ticket, if that were possible.
  2. With 45 panels per time slot, you’re going to have somewhere in the neighborhood of 1 to 15 panels in each timeslot that you would have liked to attend but can’t. This creates an annoying feeling in you that you are missing more good stuff than you are actually seeing. It’s a terrible incarnation of The Paradox of Choice.
  3. Because there are now an astounding 1822 speakers at this conference, the chances of them sucking royally are even higher than they were before. I remember thinking to myself in 2005 that about 25% of the speakers were great, 25% were good, and most of the rest were just so-so. With each passing year, those numbers have shifted steadily downward. It’s now more like 10% great, 20% good, 50% so-so, and 20% having absolutely no business speaking publicly at an event people pay good money for.
  4. As if the daytime effects weren’t bad enough, the overpopulating of Austin is now reaching into the evening activities as well. I skipped most of the conference itself last year but even getting a beer at a bar grew tedious during the peak of the conference. This may not seem like a big deal, but meeting up with our friends and colleagues at night is the primary reason why a lot of us still make this trip.
  5. Hundreds of these presenters are getting stuck at places like the AT&T Conference Center or the Sheraton which are a mile away from the Convention Center. Audiences are fickle, and when given the chance to either walk a mile to your speech or walk a few steps to the 44 other speeches going on, chances are your session is going to be empty. I’m curious to see how this goes, and I feel terrible for any really good speakers who have been placed so inconsiderately.

So… what’s my point. My point is that during these past few years SXSW Interactive has taken on some of the worst elements of the industry it is suppose to serve.

It’s too many people saying too much about too little.

116 panels about social media? 19 panels about Facebook? Panels that are clearly only there because of the company that sponsored them? A panel about how to do a panel?

Who on earth would think this is a good thing? There’s only one group I can think of: the people profiting from the conference. It’s like selling out Woodstock and then hiring 500 more filler bands so you can sell 100,000 more tickets. Great for the conference organizers, probably great for the city, but not so great for the people who just want to see a good show.

What SXSW has become is in many ways what our industry has become: a giant facilitator of information overload. The next great company to arise from it will be the company that offers an antidote; a way to enrich our lives by letting us unplug. I don’t want to know what everyone is thinking. I don’t want to know where everyone is checking in. I just want to know the bare minimum of what it takes to remain happy, and then maybe a little extra if I have time. Whatever company creates a filter that enables this will become one of the most valuable companies in the world.

Alright, I’m done ranting now, so I’ll close with a few conference tips:

  1. Never speak at a conference in order to get a free ticket somewhere. I feel like this is common at SXSW. If you wouldn’t present without the free ticket, don’t present at all. You’re just adding to the noise.
  2. If you’re at a conference with interesting people, make the most of your opportunity to meet everyone you want to meet. Often you’ll get more out of a one hour Jager session with someone than you will out of the entire conference.
  3. If you’re presenting, strive to be one of the most entertaining presenters at the conference. The best combination in a speaker is smart and entertaining, but if you take the entertaining part away, you might as well be dumb too, because people aren’t going to enjoy listening to you. One of the best conferences I’ve ever spoken at or attended was Webstock 2010 in New Zealand, and there was one guy there, Rives, who just blew everyone away. Here’s his presentation. If that doesn’t make you want to try harder, I don’t know what will.

Thanks for listening. Bonus points if you can identify the photo at the top of this post!

How To Properly Apply for a Design Position

Back in 2004, I wrote an article called “How to Make Friends and Influence Art Directors” that continues to get a surprising amount of traffic. In the course of opening up a new design position at Newsvine/msnbc.com and seeing the applications, however, I feel like I need to update the article for 2010.

We’ve gotten so many poor applications for this position that it really makes me wonder if designers today are aware of how art directors actually hire people.

If you’re a designer and you’ll ever be looking for a new job in your life, you should read this.

First, let’s start with what matters and what doesn’t. There are exactly three things that matter to me when I evaluate you as an applicant:

  • Is the stuff in your portfolio well designed and in keeping with the creative style I’m looking for? Note, “stuff” could be your blog, your personal site, or even fake clients you’ve done fake work for. It does not mean how big your clients are or how many projects you’ve worked on. As far as evaluating your design work itself, all that matters is how your stuff looks and feels.
  • Are you a cool person to work with? This sort of thing can come out in a personal interview but it can also come through blog entries, tweets, or anything else that shows your personality off. It generally does not come from a cover letter though as I know you’re specifically crafting those words with the intent of landing a certain position.
  • Do I know anyone personally or professionally who can vouch for you being a cool person to work with? The answer to this question does not need to be yes, but it of course always helps to know someone who knows someone. This is why.

Everything else? Doesn’t matter.

Résumé? Doesn’t matter. Where you went to school? Doesn’t matter. What societies you are a part of? Doesn’t matter. None of this sort of stuff matters unless and until you make it past the big three tests above… or at least the first two. Does that mean you shouldn’t spend time on your résumé? Of course you should, because if you get past the first stage, someone will probably look at it. Just don’t think it’s going to be your ticket towards getting noticed or getting in the door. I’ve seen résumés of design instructors with 10 years teaching experience and masters degrees in design who have the portfolios of junior high school kids. This is why we pay little attention to résumés.

How should I apply then?

The following, in my mind, is the perfect job application:

Dear ______,

I’m very interested in the ______ position at ______. I’ve used/admired the service for _____ and would love an opportunity to be part of its design team (you can substitute this sentence with anything that makes you sound uncommonly qualified or excited for this position). My stuff can be viewed here:

Blog/Personal Site: http://____
Portfolio with samples: http://____
Twitter account: http://____
Favorite thing I’ve done recently: http://____

I’ve attached my résumé as well if you’re interested in my background or who I’ve worked with. Look forward to hearing from you.

Thanks,

________

That’s it. No long preamble. No links buried in a PDF or Word document. No hoops for the art director or HR person to jump through in order to see your stuff. If you want to add some more flavor towards the end, go ahead, but that’s the general recipe.

Almost none of the applications I have received follow anything close to this form, so I can only assume most people simply don’t know how they are being judged. Other professions are undoubtedly different, but in design, it’s simply a question of how sick your stuff is and how easy you are to work with. Give a hiring manager a good impression immediately on both of those fronts and you’re going to get an interview.

P.S. If you’ve already applied for the position mentioned above and haven’t heard back, it’s likely your style might not fit with what we’re looking for. It doesn’t mean we don’t admire your design skills.

P.P.S. If you haven’t applied for the position above and would like to, please do! We’re looking to hire the right person immediately.

P.P.P.S. On a related subject, besides Authentic Jobs and 37signals, are there any other great places to post design-related job listings these days? If you know of any, please let me know.

Another Nail in the Pageview Coffin

This weekend, msnbc.com launched a sweeping redesign of the most important part of their site: the story page. The result is something unlike anything any other major news site is offering and is a bold step in a direction no competitor has gone down (yet): the elimination of pageviews as a primary metric.

For many years, I’ve railed against tricks like pagination and “jump pages” as a means to goose pageviews. Honest people in the industry will tell you these are simply acceptable tricks to bump revenue a bit, while disingenuous or uninformed people will use “readability” as an excuse to make users click ten times to read ten parts of a single story. For this latest redesign, msnbc.com has decided to de-emphasize page views entirely and present stories in a manner that maximizes enjoyment and as a result, total time on site.

What do I mean by this?

Think of how a typical user session works on most news sites these days. A user loads an article (1 pageview), pops open a slideshow (1 pageview), flips through 30 slides of an HTML-based slideshow (30 pageviews). That’s 32 pageviews and a lot of extraneous downloading and page refreshing.

On new msnbc.com story pages, the above sequence would register one pageview: the initial one. The rest of the interactions occur within the page itself. Can msnbc.com serve ad impressions against in-page interactions? Sure, and that’s key to the strategy, but as a user, your experience is much smoother, and as an advertiser, the impressions you purchase are almost guaranteed to come across human eyes since your ads are only loaded upon user interaction.

This is the first time (to my knowledge) this sort of model has been deployed on a major media site with over a billion pageviews a month, and it has the potential to change the entire industry if it works. It’s also a big risk, as most advertisers are not used to thinking of inventory this way. We like big risks with big payoffs though and we feel that when you take care of the user and the advertiser at the same time, you’re probably onto something.

Ad model aside, there are also tons of other interesting things about the new msnbc.com story pages:

  • Every form of storytelling (text, video, audio, slideshows, discussion, voting, and more) is now available right within each story page itself.
  • The top navigation (nicknamed “the upscroll”) contains all basic elements when a page loads but if you scroll the page upward past its initial position, you get more interesting stories to read. It’s a great way of presenting a content-packed header without sacrificing screen real estate.
  • A social bar at the bottom of the screen, powered by Newsvine, which lets you easier share content via Newsvine, Facebook, Twitter, and other services.
  • An “annotated scrollbar” down the right side of the screen capable of teleporting you to any section of the page you desire.
  • Bigger, easier to read text. Goodbye Arial, once and for all!

To be clear, the msnbc.com team is very proud of what’s been launched so far, but is under no illusions that things are perfect yet. Everyone involved in creating these new story pages is monitoring reaction closely and ready to modify anything that needs improvement. Since we have plenty of thoughtful design and development voices here on Mike Industries, I’d love to open this thread up for some reactions. What is working for you, and what, if anything, would you change? The team is listening.

A good problem to have

Through much of the late 90s and early 00s, I remember having the same conversation over and over again about Apple and Microsoft. I had it with my friends, I had it with my colleagues, and I had it with anyone else who was interested in computers. It went something like this:

Other person: “When are you going to give up already and start using a PC? The war is over. Apple lost.”

Me: “They still make the best stuff and I want to support the company that makes the best stuff; not a company that uses their monopoly to sell products.”

Other person: “Don’t you think Apple would do the same thing if they were in charge?”

Me: “Yes. They’d probably be even more ruthless, but at least they’d make great products.”

From there, the conversation would tail off in another direction but I always remember thinking wishfully to myself that if Apple ever did rule the world again, what a fantastic problem it would be. Instead of having our future dictated to us by a company who didn’t even care enough to fix a broken web browser for over five years, we’d have our future dictated to us by a company who produced the most wonderful products in the world. The dream seemed so far-fetched, however, that it was easy to miss the potential for nightmare in it.

Trading places

Apple will probably finish this year a larger company than Microsoft, from a market capitalization perspective. That would mean the world values the sum of future cashflows into Apple more than any company in the United States besides Exxon-Mobil. God forbid the terrible BP oil disaster gets worse and has cascading effects on other oil companies, we could see Apple at #1.

So in a sense, we’ve now admitted — as investors at least — that Apple owns our wallets, many years into the future. This actually feels good right now, though, in a way. Not only am I using a great operating system, but lots of other people are too. Not only do I have a phone that keeps me connected, but I really enjoy using it too. Not only can I craft richly designed web experiences for geeks with good browsers but a good majority of people can finally view them too.

Most things are great so far. The reward we’ve reaped as a society for shoving greenbacks into Apple’s bank account for the last decade is that we have much better stuff now. It’s the exact opposite effect we got from making Microsoft big.

Those who are following the situation, however, have noticed a few things change recently, the most obvious being a move towards an incredibly closed operating system in iPhones and iPads. Many believe it’s only a matter of time before most of Apple’s products run on a similar OS. There are many definitions of “closed” vs. “open” but here is mine:

A closed system is one where a single organization has absolute control of everything that goes into it and everything that comes out of it.

Adobe ignores fire, gets burned

Steve Jobs wrote in his mostly reasonable letter condemning Flash that it was Adobe whose stuff was closed and Apple was the one using open technologies, but Adobe’s CEO — despite saying very little of substance — was right about one thing: this is a smokescreen. In order to use the Flash format, all I need to do is either buy a single copy of it (if the IDE is useful to me), or use any number of other, free compilers out there. In other words, Adobe never even needs to know about me and never needs to approve what I’m doing or selling.

In order to get my stuff onto an iPad or iPhone, however, I must receive explicit approval by a human being working for Apple after this human being has manually reviewed my work, derived my intentions for the product, and made a value judgement on what my creation brings to the device. As long as that process exists, there shall be no arguments that the iPhone or iPad are more open than just about anything we’ve ever seen before… including Flash. To claim that because Apple is pushing open standards like HTML5 (really for their own benefit) means they are somehow more open than Adobe is folly.

Adobe’s problem in this mess is that they’ve painted themselves into a corner with the public. They used to be loved by everyone who used their products. Ask a designer ten years ago whether they’d rather switch away from Apple or switch away from Adobe and I’m sure most would have stuck with Adobe. Today, not only has the situation reversed itself, but I find myself actively trying to move away from Adobe on my own. They’ve shipped nothing but bloatware for the past five years, each version of CS being slower and buggier than the previous and offering very little important utility in return. $700-$1000 for Photoshop CS5 and it still can’t even print a tiled document. Adobe Creative Suite, in many ways, has become the Microsoft Office for the creative design and development industry. Somehow I bet that was a company goal in a presentation at some point. Mission accomplished. So when Apple stiffarms Adobe by changing section 3.3.1 of their iPhone OS developer agreement, it’s no wonder people aren’t exactly rushing to Adobe’s defense.

Flash has taken a slightly different path towards public distaste and I actually don’t blame Adobe for most of it. When Flash first came out, only the most talented design visionaries used it. When a new Flash site came out in 1999, each one was like a new DaVinci… beautiful works of art that moved the web from a tame, ugly typographically poor medium to a center stage for creativity.

Then the advertisers got ahold of it.

When most people speak ill of Flash, they are actually speaking ill of ads. Watching Flash video on YouTube doesn’t crash your browser; visiting a news site with five annoying Flash ads all trying to synchronize with each other does.

What most of these people don’t realize, though, is that it’s other “open” technologies that play a part in making this happen and will continue to, long after Flash is history. The OBJECT tag which spawns Flash movies is an open standard. The javascript that popped open that window with the screaming Flash ad is an open standard. And the HTML/CSS that slowly sashayed that 300×250 div right the fuck over that paragraph you were trying to read is an open standard too.

When Flash is gone, this overly aggressive marketing will simply be foisted upon you using more “open” technologies like HTML5. And guess what? It’ll be harder to block because it looks more like content than Flash does.

Here is when I digress just a little bit…

It also amuses me when people talk about two things in particular with regard to the iPhone and iPad. First, how much better some companies’ iPhone apps are than their web sites, as if the company is somehow so much more gifted at creating iPhone apps than web pages. It feels better because it’s designed for you to do things quickly. Most web sites are actually not designed for speed of task completion at all. They are designed to maximize page views or at the very least, time on site (and hence, maximize revenue). ESPN.com doesn’t want you reading one story about the Mayweather/Mosley fight and then moving on with your day. They want you to read ten more stories after that, check your fantasy teams, and buy a Seahawks jersey. Mobile.espn.com, on the other hand, is more concerned with getting you in and out quickly because they know you have less tolerance for distraction and extraneous clicks when you’re on your phone. The second thing is when people talk about how great content looks in some of these iPad apps. Again, this is a reaction to the lack of distraction, not the tablet form factor.

Content that is free of distractions and potential crashes looks and feels better. Period. It’s not the hardware; it’s the environment.

… and then try boldly to pull it back in

… which brings us back to Apple and their role in the way we experience information moving forward.

With the iPhone and the iPad, Apple has either smartly or stupidly drawn a line in the sand and declared themselves no longer just the arbiters of hardware and system UI but arbiters of content and commerce as well. If you want to develop or produce content for Apple’s ecosystem, you will do exactly as Apple tells you to do. If you want to enjoy Apple’s products as a consumer, you’ll enjoy every freedom Apple provides and live with every limitation they impose. It’s like a country club. Apple isn’t saying you can’t play golf with your pit-stained t-shirt and denim cutoffs. They’re just saying you can’t do it at their club. Apple wants to run the most profitable country club in the world, with millions of members, but they don’t want everybody; and therein lies the difference between how their resurgence is playing out and how Microsoft’s dominance ultimately played out.

Microsoft wanted 100% share in every market they entered. The thought was that once you dominate a market, you can impose your will on it via pricing, distribution, bundling, and all sorts of other methods designed to maximize profit. To Microsoft in the 1980s, a monopoly was a great problem to aspire to have, and since antitrust laws weren’t routinely applied to software companies, the threat seemed immaterial. The problem with this thinking, however, was that the law eventually caught up to them and crippled their ability to continue operating as a monopoly.

Apple, on the other hand — while in danger of eventually suffering the same fate — seems determined to avoid it. What’s the best way to avoid becoming a monopoly? Make sure you never get close to 100% market share. What’s the best way to temper your market share? Keep prices a bit higher than you could. Keep supply a bit lower than you could. Keep investing in high margin differentiation and not low margin ubiquity. Remember how Microsoft invested $150 million in Apple in 1997 in order to keep them around as a plausible “OS alternative” in hopes of avoiding the antitrust knife? Well Apple already has that in Android, in Blackberry, in Windows Mobile, in Palm, and in Nokia. They are fighting hard right now to make sure they are one of the two or three that will continue to be relevant in 5-10 years, but their goal is clearly not to be at 100% or even 90%. That level of success would get the company trustbusted.

It is this prescient and necessarily restrained motivation that reveals the true reason why Apple has closed up tighter over the last few years: it’s not to take control of the world. It’s specifically to separate themselves from a pack of companies they need as their competitors but want relegated to the lower margin areas of the market. Apple will stay closed as long as being closed is a net positive to their business. Until people either start abandoning their products because of this or the do the opposite and adopt their products at a rate which creates a monopoly, they will continue operating at their current clip: high innovation, high profits, and high control.

It’s scary to people because they remember the harm other companies have done when they reached monopoly status, but with Google, Microsoft, Nokia, RIMM, and now HP all keeping the market healthy with different alternatives, there is no excuse for not voting with your feet if you’re unhappy. Apple’s not going to take over the world because — if for no other reason — the laws of the United States won’t let them. If you don’t want to contribute to their success because their behavior is distasteful to you, then don’t; but don’t forget how fortunate we are to have such a ruthlessly innovative company at the helm of the ship at this point in time. Either get on it or just pick another boat and draft in its wake. When the biggest problem in personal technology is that the leading company is getting a little too exceptional, it’s a good problem to have.

It's Only a Matter of When

I’ve been trying to square my lack of enthusiasm about the iPad with the seemingly very positive analyses from those smarter than me.

After a few days, I think I finally reconciled it with a simple realization: the only reason I’m not enthusiastic about the iPad as a consumer is that it simply falls below my value curve at this point in time. Consider the graph below:

When the iPhone came out, I would have paid $1000 for it. I still would, to be honest. I wouldn’t exactly be happy about it, but I’d do it. It provides so much utility to me, it’s become such an indispensable part of my life, and it has no perfect substitutes, so its price elasticity to me is extremely low. Apple can charge pretty much whatever it wants and I will buy exactly one iPhone.

When the iPad was announced, however, the value curve was very different for me. It is currently a device I’d pay about $199 for. Not $499-$829. That is not to denigrate it at all. It just means its current value to me is below its current price. I don’t read eBooks, I have a laptop for my mobile computing needs, and I don’t have a place in my workflow for this device at this point in time.

The key is what happens over time, however.

The first effect is a pricing effect. As the price of both devices inevitably decreases, the value equation begins to change. A $10,000 iPad sells maybe 1000 units. A $1000 iPad sells maybe a million units. A $100 iPad sells 50 million units. And a $10 iPad sells about 500 million units.

So then, “liking” the iPad is really just a question of “what price would you pay for it?” For me, it’s about $199 right now. Electronic toy price, in other words. For others it may be a lot higher, and still others, lower.

The second effect is a utility effect. The utility of an iPhone is very high right now. It already plugs into existing cellular and wifi networks, it fits in your pocket, it replaces multiple devices, and it has few competitors. What happens when it’s not the only horse in the race though? We’re already starting to see stiff competition from Google with the Nexus One and Nokia undoubtedly wants to play this game too. It’s unclear whether any competitors will succeed making a better smartphone than Apple, but they will certainly create viable substitutes, thus reducing the unique utility of the device.

Look at what happens (possibly) with the iPad though. You can just sense by looking at it that it’s a bit “early”. There isn’t enough to do with it yet. The New York Times app looks nice and all, but it’s a far cry from a world of widely available, richly laid out e-publications (I personally question, however, if we even need this sort of world). You also can’t use the iPad for home automation stuff yet (although my buddy Danny will be working on it). You can’t beam Hulu from it to your TV. You can’t video conference with it. You can’t control it with voice commands. You can’t run it for a week on a single charge. These are all things I think we’ll see in the next several years, and thus it may become a more valuable device as time goes on.

When either the price is lowered to my value threshold, or my value threshold rises due to increased utility, that is when a purchase will be made. Perhaps even multiple purchases.

There is little doubt in my mind — upon finally thinking this through from a dispassionately microeconomic standpoint — that at least one of these two things will happen; and that is why Apple wins in the end, despite our best attempts to be curmudgeonly about it.

Never Dupe Your Readers

I normally stay out of the fray when somebody in our industry does something stupid — because it happens so often — but what Jason Calacanis did to his readers on Twitter last night and this morning is as clear an example of pomposity and disrespect as you’ll ever find:

Jason, with a good-sized Twitter following of over 90,000, began sending out tweets with details about Apple’s new tablet before it was officially announced this morning. He claimed to have been given one by Apple, for press purposes, and began reeling off details in separate tweets, such as:

“Does Jason Calacanis really have an Apple Tablet? What do you think of his specs? : http://(link to Jason’s company: mahalo)”

“Also, the apple tablet is really amazing for newspapers. Video conferencing is super stable, but nothing new.”

“Yes, there are 2cameras: one in front and one in back (or it may be one with some double lens) so you record yourself and in front of u.”

“Off to bed, but I assure you I’m not joking and the specs are real…. Most of all that this is best gadget ever made and NOT overhyped.”

You get the picture.

Several media outlets including TechCrunch, the Wall Street Journal, and thousands of individuals picked up Jason’s tweets and that’s how I found out about them (I don’t follow Jason). Upon inspecting the tweets, I immediately knew how this was going to end: badly. As someone who’s followed Apple closely for most of my life and also someone who doesn’t really give Jason Calacanis credit for much of anything besides incessantly promoting himself, I knew Apple would never give a guy like that a device in advance under any circumstances, for any reason.

Sadly, and predictably, however, Jason was able to fool thousands of others. He’ll be the first to try and convince you his tweets were too absurd to be construed by any reasonable person as true, but we’re not just talking about country bumpkins who were duped here. Look no further than Robert Scoble’s first comment in the comment thread on CrunchGear (or any of his comments on Twitter). He doesn’t appear to think it’s a silly joke upon first read. Neither did Neil McIntosh at the Wall Street Journal. And neither did many thousands of Jason’s “followers” throughout the world.

Let me see if I can make this as clear as possible:

Never dupe your readers.

Never dupe your readers.

For someone who seems so dead set on being a lot more influential than he actually is, it’s the height of irony that Jason would do something like this. The fact that it occurred only on Twitter and was a lot more believable than it could have been if it were really just an altruistic joke really tells us all we need to know about the motivations here. It went something like this:

  1. There’s a huge Apple event coming up and nothing stirs press like a huge Apple event.
  2. I have an ego, a Twitter account, and a company to promote (probably in that order) so I’ll post some fake, but borderline believable stuff and see what kind of linkage/followership I can get.
  3. If things get out of hand, I’ll make my tweets increasingly outlandish and just claim it’s all a big joke and anyone who believed it is an idiot.

Well, mission accomplished, I suppose.

This sort of thing makes me shake my head because I’ve seen it before and it just never turns out well… and it’s never forgotten. I remember a few years ago in our little corner of the tech industry — web design and development — two reasonably well known colleagues started a high-profile fight on their blogs, each accusing the other of “borrowing” various design elements and outright creative theft at times. It went on for a few blog posts and some of us began taking sides in the comment threads, trying to defend the good names of our friends. After a day or two, both people revealed that the whole thing was not real and meant to “illustrate a lesson” about creative license. As you can imagine, we were all pretty livid. Not even necessarily because it was a waste of our time or anything, but because we had been purposely duped by people we trust. It didn’t matter that the intentions were not evil. Nobody likes to be duped.

Which brings us back to our story about Jason and the ruse he pulled on his followers. I’ve felt this way for a few years now, but there are many people in our industry who think they are a lot more important than they really are. Some examples that come to mind are:

  • The majority of tech writers. If you’re in the minority who are actually really good journalists, please don’t take offense to this statement. You’re doing a great job. But some of these “lifelong pundits” who’ve never created a damned product in their entire life and want to tell you their thoughts on “gestures” or “lifestreams” or “the future of {insert-overhyped-technology-here}”? Please consider writing in a diary instead.
  • Relentless self-promoters. This is the group Jason fits into. I’ve only met Jason once, when I worked at ESPN and he worked at Weblogs, Inc. I posed a question to him on a panel about when Engadget would start to put more advertising on their site. He claimed never, which of course turned out not to be true. I respect Jason for one thing: selling Engadget to AOL. That’s a great accomplishment. That’s about it though. Everything else I know about him is based on what he puts out there for everyone to see: someone who loves the sound of his own voice, will say anything to get ink, and has very little regard for the truth.
  • People who measure themselves by false metrics such as Twitter followers, Facebook friends, LinkedIn connections, or any other data that doesn’t actually measure the amount of good you’re bringing to the world.

If you want to be influential, lead by doing, not by talking, and certainly not by duping. If what you create is really good, other people will talk about it for you.

It’s perfectly ok to talk about your own product and do some promotion when appropriate, but what it’s never ok to do is dupe your readers. Don’t make the same mistake yourself. If you want respect, be respectful first.

Shared
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